


NVIDIA has paired 4 GB GDDR5 memory with the Quadro K4100M, which are connected using a 256-bit memory interface. It features 1152 shading units, 96 texture mapping units, and 32 ROPs. Unlike the fully unlocked GeForce GTX 680 Mac Edition, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the Quadro K4100M to reach the product's target shader count.

The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. Built on the 28 nm process, and based on the GK104 graphics processor, in its N15E-Q3-A2 variant, the chip supports DirectX 12. The Quadro K4100M was an enthusiast-class professional mobile graphics chip by NVIDIA, launched on July 23rd, 2013.
